Alchemy, level 1. Grimoire. Recall 2.

  • Globe Light: Create a globe of light within Very Close range that follows you. It lasts until you dismiss it or fall unconscious.
  • Heatstrike: Make a Spellcast Roll against up to three adversaries within Melee range. Targets you succeed against take 2d6 magic damage and mark a Stress as heat pours into them.
  • Heat: Heat or cool what you touch without a roll: boil water, dry clothes, warm a room, chill a drink, melt ice. Make a Spellcast Roll (13) to boil the air instead, filling a stationary area within Very Close range with thick steam that heavily obscures everything in it.
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